อันนี้เอา Course Outline เค้ามาได้เหมือนกัน ไม่ต้องซื้อ
https://www.udemy.com/course/unreal-engine-5-the-complete-beginners-course/
Game Modes
Game Modes and Game Mode properties such as Use Seamless Travel, Pauseable, Start Players as Spectators, Delayed Start, Minimum Respawn Delay, Default Player Name, Player State Life Span. How to set game default classes such as the Default Pawn Class. How to set a Default Game Mode.
05:56
Pawns
Pawns, Cameras, the Spring Arm component, and the Target Arm Length property.
04:52
Characters
Characters, the Capsule Component, Arrow Component, Skeletal Mesh Component, and the CharacterMovement component. Character properties such as Gravity Scale, Max Acceleration, Braking Friction Factor, Use Separate Braking Friction, Crouched Half Height, Default Land Movement Mode, Default Water Movement Mode, Mass, Max Step Height, Walkable Floor Angle, Jump Z Velocity, and Air Control.
06:55
Controllers
Using Controllers to control Character input. Difference between the PlayerController vs the AIController. How to use the Get Player Character function. The topic of casting and use of the Cast To node.
07:48
Input Mapping
How to use Input Mapping. What is the difference between Action Mappings vs Axis Mappings.
03:41
Tutorial 7 - Creating a Playable Character
In this tutorial, we set up a Character and create inputs to control that Character. Learn about character movement, the Add Controller Pitch Input function, Add Controller Yaw Input function, Use Controller Rotation Pitch property, Use Controller Rotation Yaw property, Get Control Rotation function, and Get Right Vector function. We also add pause functionality to the game and the ability to open the end of Level door by pressing a button.